
It's an application to discover sciences concepts trough attractive manipulatives. Learners need to touch and use logic to put back together the concept they are learning. We use puzzles, drag and drop features to think and also discover the different concepts' names. It can be used as a complementary approach to check if the kids understand the concept.
Engage students with fun and virtual manipulative to develop critical thinking, build hypothesis, and be like a real scientists.
Step one is developing the Lemon OS. You get a bar to select the elements for the experiments. Therefore,you have the menu bar with general elements ( pencil, bin, play games). I design the template for objects. Images should rotate easily with one click. You can easily move the elements. All objects can also be checked for possible good / wrong answers. if you click on objects, another menu bar should be displayed to give more options on objects. .... this is a general game template.
module 1 : electronic , electricity.
You can build simple circuits or use a soldering kit. you can easily rotate, scale,layer and flip objects.
For the activities, you can play with the components names and functions. You can modelize simple circuits in series or parallels . You can build a PC with components parts. You can use a soldering kit to introduce the functionality. .....etc... limits are your imagination.





Module 2 : living things. classification of animals, vertebrates, invertebrates.
A big collection of living things to play with sciences classification, life cycle.





Module 3 : human body
Put back together the skeleton and organs to start learning about human body

Analyze the different systems and understand the functions.

module 4 : optic illusion.
Discover sciences behind illusion.


Module 5 : magnets, magnetic field.
This is a module to experiment magnetic forces. Magnets can attract or repel, like real magnets. fun experiment.




Module 5 : Forces && Newton law.
Newton's pendulum. conservation of momentum and energy.

Play with newton laws and balls. Discover mass, gravity, bounciness and friction.
You can easily use the scientific methods, make hypothesis, testing experiments with rolling and falling balls...etc

module 6 : gears and forces.
Best way to understand it is to play with it. You can easily use motor, change motor speed and forces. It s a very good good manipulative to observe gears rotation, linked together for the same direction , counting teeth, and look at speed and power. challenge could be to make the wheels turn both clockwise....



module 7 : Solar system, moon tides.
This is a simple module to prototype the solar system, and moon phases and tides.


Module 8 : states of matter.
quick manipulatives to look at the 3 states of matter with molecules.

